3D Game Art
Blog: AIE Yr 2 Games Development - Prototyping
Blog: Destructible Game Assets
Fracturing Static Meshes in UDK/UE2/UE3
Found some valuable info on the UDN page that covers how to create a fractured asset from a static mesh, for use in a game being made in UDK/UE2/UE3. To go to the link, click
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